072 - Hotline Miami [Prep Kit]

[GoatedQuest 072 Prep Kit]

- Hotline Miami -

Developed by Dennaton Games

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Released October 23rd, 2012 for Windows PC
Ported to Mac, Linux, PS3, Vita, PS4, Switch, Xbox Series X/S & PS5
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"Hotline Miami is a high-octane action game overflowing with raw brutality, hard-boiled gunplay and skull crushing close combat. Set in an alternative 1989 Miami, you will assume the role of a mysterious antihero on a murderous rampage against the shady underworld at the behest of voices on your answering machine. Soon you'll find yourself struggling to get a grip of what is going on and why you are prone to these acts of violence."

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"Box" Contents


[Couldn't do the same for Steam because archive.org only captured the Age Gate]

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Select Pre-Release Coverage

  • Hotline Miami Announcement Press Release
    • Prolific developer Jonatan Söderström and graphic artist Dennis Wedin have announced their newest game collaboration Hotline Miami will be released under their new joint label Dennaton Games and published by shady game cartel Devolver Digital.
  • Rezzed 2012 Report: The Big Guns
    • And so we finish up our little journey through the weird and wonderful of Rezzed 2012 with a high note: Hotline Miami. Man oh man, without a moment’s hesitation I’d name this my ’game of show’.
    Rezzed 2012 Show Floor Footage (Hotline Miami @ 3:38)
  • Rezzed 2012: Eurogamer's Game of the Show is Hotline Miami
    • There were lots of great games at Rezzed, but Hotline Miami is the best example of the sort of game we invented the show for, and it's also got purple in it and involves a lot of resurrection, so in a sense perhaps this was meant to be. 
  • Hotline Miami: You and What Army?
    • Hotline Miami never blinks. Melee weapons gouge raggedy-red trails into flesh, and gunfire leaves bodies with lovingly-crafted wounds. But the game is so heavily stylised, with its chunky sprites and synth chiptunes, that it feels and looks comic rather than nasty. The whole thing half-dares the usual suspects to get whipped up in a froth about ultraviolence, and undercuts them in advance with blown-up pixel art and a mysterious, tongue-in-cheek story about what a terrible person you are to be doing these things and loving them.

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Developer Interviews

Dennaton Games at Fantastic Arcade 2012


Dev Interview with Devolver while playing "Super Carnage"


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Concept Art & Renders


Collected in Hotline Miami 2's "Gamer's Edition"

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Official Advertising

Announcement Trailer

"The Masks" Trailer

"Wear Something Fancy" Trailer, premiered at Fantastic Arcade 2012
VIEWER DISCRETION ADVISED

Launch Trailer

THE HOTLINE
Miami area code number used in official advertising with a haunting answering machine greeting



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Merchandise

When it comes to awesome indie gaming, Hotline Miami is one of the most memorable and iconic experiences imaginable – and we’re very proud to announce that we’re working with the lovely guys at Devolver Digital on something very special.

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Miscellaneous

Release Weekend [October 26 - 28, 2012]

Top Singles  -  Top Albums  -  Box Office

Hotline Miami cabinet at Fantastic Arcade

  • Playable Super Carnage Prototype
    • Once thought lost, "Super Carnage" was found in 2019 and made playable. This prototype from Cactus/Söderström served as the base for Hotline Miami.



Email correspondence, initiated by JW Nijman, between Cactus/Söderström and Nigel Lowrie of Devolver.
Collected in Hotline Miami 2's "Gamer's Edition"

Jonatan Söderström at Assembly 2009 - Rapid Game Design
This presentation informs a lot of Söderström's sensibilities and sets a great stage for Hotline Miami

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You're ready now, enjoy Hotline Miami!


Please let me know in the comments if any of the links are dead, I'll try my best to update


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